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james
james
Principal Character Artist @ Obsidian Entertainment
Orange County, United States

Summary

Hey, I'm James, my origin story is probably similar to most artist around here :) Drawing was a big part of my childhood that was inspired by comics, animation, movies and video games. After high school I decided to attended art college to further my skills. After graduation I was hired by Obsidian Entertainment as a Junior Character Artist and grew to become their Principal Character Artist. Professionally I've been a character artist in the video game industry for over 15 years. I've worked with different teams on numerous game titles, pipelines, software, and game engines. Most of my work experience has been from pre-production through alpha/beta periods. It's been a fun and crazy ride so far with too many stories to share, but for now, Cheers!

Here's a list of video games I worked on, shipped or in production.

-The Outer Worlds 2
- Avowed
-The Outer Worlds: Murder on Eridanos (DLC)
-The Outer Worlds: Peril on Gorgon (DLC)
-The Outer Worlds
-Pillars of Eternity 2: Deadfire
-Tyranny: Bastard's Wound (DLC)
-Tyranny
-Pillars of Eternity: White March (DLC)
-Pillars of Eternity
-Stormlands (canceled)
-Dungeon Siege 3: Treasures of the Sun (DLC)
-Dungeon Siege 3

Skills

3D ModelingCharacter ModelingTexturingGame Developmentself amusement engineer

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
xNormal
xNormal
NDO
NDO
Jira
Jira
Substance 3D Sampler
Substance 3D Sampler
Onyx Engine
Onyx Engine

Experience

  • Principal Character Artist at Obsidian Entertainment
    Irvine
    January 2010 - Present